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1. Want to sell up to 14 30 day PLEX for 1.15 Billion ISK each - in Timecode Bazaar [original thread]
Have item in hand Will only use in game transfer method Please contact this toon in game if interested
- by Lord Darcy - at 2016.03.31 17:50:54
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2. WTB 4x30day GTC 1.15B each - in Timecode Bazaar [original thread]
I have two 30 day PLEX for that 1.15 bil each
- by Lord Darcy - at 2016.03.31 17:27:06
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3. WTB 10+ Plexes or time-codes - in Timecode Bazaar [original thread]
2 30 Day PLEX for 1.1 bil ISK each
- by Lord Darcy - at 2016.03.31 17:19:06
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4. New Dev Blog: Speed Rebalanced by Nozh - in EVE Information Portal [original thread]
Edited by: Lord Darcy on 27/07/2008 00:30:15 OK i admit it i'm not reading 85 pager of um......comments my head will explode then i'll need to find a rifle and tall building. That said i'll add my 2 isk worth I appreciate the idea of balancin...
- by Lord Darcy - at 2008.07.27 00:27:00
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5. Clear Skies - in My EVE [original thread]
OK first its the Movie now its the Bucket outakes and thats great as well I have played Eve since mid beta and this stuff is the best reason for me to keep playing EVE. CCP needs to do what ever it takes to assist and aid your next efforts bec...
- by Lord Darcy - at 2008.06.09 23:03:00
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6. Clear Skies - in My EVE [original thread]
1. absolutly wonderful 2. where do I send isk to help make sure more Clear Skies video are made 3. CCP absolutly needs to create some sort of offical recognition for this kind of stuff. Its things like this that keep old timers like me playing E...
- by Lord Darcy - at 2008.06.03 17:49:00
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7. Third Economy Blog by Dr.EyjoG - in EVE Information Portal [original thread]
Interesting on how most everyone attacks those not interested in PvP I started this game not much liking pvp in it as i felt it mostly pointless. Now its far better except the pure piracy pvp which is still primarily a overpowered pin head pickin...
- by Lord Darcy - at 2007.12.03 14:52:00
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8. Ambulation - Tactical Map functions, new Dev Blog by Eris Discordia - in EVE Information Portal [original thread]
There is a wonderful opportunity here as stated above to improve this game. The single biggest is to fix by far the biggest issue with EVE - FLEET COMBAT. by using the map any one of many alternatives can be used to break down the blob into smalle...
- by Lord Darcy - at 2007.09.25 22:57:00
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9. New Blog, Lingorm introduces himself and expands on QA - in EVE Information Portal [original thread]
If it would help i run EVE on 3 dedicated machines (yes i'm a nut with 10+ accounts)feel free to fire them up past 3PM EST. My wife says i shouldn't be playing then anyway. I bet there are other nuts that would step up as well if you could get pro...
- by Lord Darcy - at 2007.07.10 00:05:00
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10. Starbase Warfare 2.0 - Feedback thread - in Test Server Feedback [original thread]
The command ship is also essential here because instead of 200 attacking and 50 defending ships all in one spot what you realy get is 6 command ships sucking all sorts of capabilities out of the other ships that are deployed all around the system ...
- by Lord Darcy - at 2007.05.10 23:18:00
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11. Starbase Warfare 2.0 - Feedback thread - in Test Server Feedback [original thread]
Edited by: Lord Darcy on 10/05/2007 23:05:57 The answer to the blob of any kind has and is from real life. During the second world war and in diferent ways naval and aviation have restrictions on ew emissions and other activities because it ge...
- by Lord Darcy - at 2007.05.10 22:58:00
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12. Starbase Warfare 2.0 - Feedback thread - in Test Server Feedback [original thread]
The problum with POS play is that CCP has limited POS development and not allowed the players to decide what works and doesnt. A large fully equiped Deathstar including fuel 60 days costs as much as a dred. Why cant it kill a dred if the player d...
- by Lord Darcy - at 2007.05.10 18:32:00
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13. Bloggers #54, Oveur gives you a chance to sit in the driver's seat - in EVE Information Portal [original thread]
Battery weapons that would reduce server load by consolidating 8 large tach lasers on an apoc into 1 or 2 in the same way drone consolidationhelped the server. This would also make capital ships a bit more useful in normal combat by allowing a dr...
- by Lord Darcy - at 2007.03.02 19:41:00
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14. RONA Corp / Alliance is recruiting - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Lord Darcy on 13/02/2007 05:26:56 RONA is one of the longest standing major corps in EVE and managed by some of the most experienced competent players. Those individuals or corps looking to join a strong honorable organization in ...
- by Lord Darcy - at 2007.02.13 05:26:00
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15. WTS: 30 day Time Cards 130 million ISK, ONLINE - in Sell Orders [original thread]
Bump
- by Lord Darcy - at 2007.01.19 21:07:00
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16. Sisi stress test - in EVE General Discussion [original thread]
Bonzi
- by Lord Darcy - at 2006.10.19 18:09:00
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17. Ship Capture - in Player Features and Ideas Discussion [original thread]
This is a good idea and you don't need to operate two ships the prize is towed or hauled into station
- by Lord Darcy - at 2006.10.18 03:27:00
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18. Fleet Setup, Formations, and Target Aquisition - in Player Features and Ideas Discussion [original thread]
All of the above is good except for one fundamental issue. The principal problem with large group warefare is the lag issue. anything that adds to the complexity just lowers the lag bar. in this case on ones head. Taker most of what you propose a...
- by Lord Darcy - at 2006.10.11 15:36:00
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19. Ship Capture - in Player Features and Ideas Discussion [original thread]
a couple more thoughts: If you flee from marines the risk of hitting there own means that the pod gets 20 secs of invilnerability it can use to get away. this really helps noobs wtrying to catch up with implants. Think about the captured ship as...
- by Lord Darcy - at 2006.10.11 15:29:00
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20. Ship Capture - in Player Features and Ideas Discussion [original thread]
OK so why is what I said important: 1. EVE have now formalized something in game already going on - ransoming a locked down ship. 2. EVE pirates now have a very legitimate way to make a good living because its always better to capture a ship that...
- by Lord Darcy - at 2006.10.11 05:25:00
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